I used the array tool to create a picket fence type of effect. I can imagine this tool being useful if I need to create multiples of a similar thing, without having to re-create the object time and time again.
Tuesday, 31 January 2012
Boolean - Putting the tea in the teapot!
We used the boolean tool to put letter shaped holes in objects. I First put my name in a box, I then did some experiments with the tool and managed to put the word 'tea' through a teapot.
My name in a box:
My name in a box:
Tea in the teapot!:
Using the lathe tool
In this week's tutorial we learned how to extrude 2D objects in 3Ds max and also how to draw objects in Illustrator and import into max and use the lathe tool to create a 3D shape.
I'm really enjoying this module and learning how to use the software. Even though I've only been using the software for a week; I am beginning to learn the basic tools of the software and recognise the different selections.
Here is my first extrusion:
I then used the lathe tool to create a pawn chess piece and I also experimented with a few other shapes, my first trial was a pineapple but it didn't work out as it isnt symetrically round. I then tried a screwdriver which worked quite well.
Here's my pawn:
This is my failed pineapple:
And this is my screwdriver:
Thursday, 26 January 2012
First Draft, Research Board
Today I concentrated on doing some initial research on Leonardo Da Vinci and all of his workings. I also began constructing a research board. The elements that I most want to cover in my research board are elements of his life and also to throw some light onto his inventions and some other areas of his work in order to start finding a direction for my own assignment.
Tuesday, 24 January 2012
Fruit Tutorial one
The next task we were given was to create some fruit. The frist fruit I made was an apple. I really enjoyed this task as I liked using the soft selection tool to make the apple look more realistic by putting in lumps and bumps.
I also put a stalk in my apple by inserting a cylinder and used the 'bend' modifying tool.
Here's the apple:
I also put a stalk in my apple by inserting a cylinder and used the 'bend' modifying tool.
Here's the apple:
Tutorial One
The First Tutorial that we did is to create a well known building out of primitive shapes in the software.
The building I chose for my task is The White House. It took me a long time to construct as it was my first ever model and I was getting used to the tools.
The first thing I did was to construct a box for the main body of the building. I then created a triangular prism, which I had problems with unitl I was told it was a cylinder and you just changed the number of sides to three.
I then used the align tool to align it with the main body, this created a porch effect.
The next step was to create the pillars, these were made using the cylindar tool again but increasing the amount of sides to the shape.Even thought The White House has sixteen pillars, I only put six into my structure as any mare made it look far too crowded.
This is my finished product:
The building I chose for my task is The White House. It took me a long time to construct as it was my first ever model and I was getting used to the tools.
The first thing I did was to construct a box for the main body of the building. I then created a triangular prism, which I had problems with unitl I was told it was a cylinder and you just changed the number of sides to three.
I then used the align tool to align it with the main body, this created a porch effect.
The next step was to create the pillars, these were made using the cylindar tool again but increasing the amount of sides to the shape.Even thought The White House has sixteen pillars, I only put six into my structure as any mare made it look far too crowded.
This is my finished product:
Reaction to brief
After reading the brief, I am looking forward to completeing the tasks in hand.
I currently have no experience with 3D Max what so ever so I'm sure I'll learn a lot from this module.
The assignments sound interesting and that will help me to make the most out of the module as it will keep me engaged.
It will be good to learn the techniques stated in the brief, but I don't really know what they are at the moment so I can't really say a lot ....
Thats about it :)
I currently have no experience with 3D Max what so ever so I'm sure I'll learn a lot from this module.
The assignments sound interesting and that will help me to make the most out of the module as it will keep me engaged.
It will be good to learn the techniques stated in the brief, but I don't really know what they are at the moment so I can't really say a lot ....
Thats about it :)
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